The video game studio Naughty Dog said The Last of Us Online was too resource-intensive to complete without delaying the development of future single-player versions of the game.
eyJwaWQiOjkwOTEsImlpZCI6MCwicHJvZmlsZXMiOiJ8MXwiLCJwYXl0byI6IiIsInBheXByb3YiOiIiLCJzaHdwcmMiOiIiLCJwcmljZSI6IiIsInV0cyI6IiIsInVwYyI6IiIsImR1cmF0aW9uIjoiIiwidHVuaXQiOiIiLCJhZHMiOmZhbHNlLCJhZ2VzIjoiIiwicmF0ZXMiOiIiLCJ0eGNvbG9yIjoiI0ZGRkZGRiIsImJnY29sb3IiOiIjMjIyMjIyIiwidGl0IjoiVGhlIExhc3Qgb2YgVXMgTXVsdGlwbGF5ZXIgVmlkZW8gR2FtZSBJcyBTY3JhcHBlZCIsImNhdCI6WzE4LDQzXSwidGFnIjpbXSwiZmltIjpmYWxzZSwiZXhjZXJwdCI6IiIsInBkYWQiOjAsImRhdGUiOiIyMDIzLTEyLTE0IDIwOjI5OjI5IiwiY3R0IjoiQjY0OkNDPVZHaGxJSFpwWkdWdklHZGhiV1VnYzNSMVpHbHZJRTVoZFdkb2RIa2dSRzluSUhOaGFXUWdWR2hsSUV4aGMzUWdiMllnVlhNZ1QyNXNhVzVsSUhkaGN5QjBiMjhnY21WemIzVnlZMlV0YVc1MFpXNXphWFpsSUhSdklHTnZiWEJzWlhSbElIZHBkR2h2ZFhRZ1pHVnNZWGxwYm1jZ2RHaGxJR1JsZG1Wc2IzQnRaVzUwSUc5bUlHWjFkSFZ5WlNCemFXNW5iR1V0Y0d4aGVXVnlJSFpsY25OcGIyNXpJRzltSUhSb1pTQm5ZVzFsTGp4a2FYWWdjM1I1YkdVOUluUmxlSFF0WVd4cFoyNDZJR05sYm5SbGNqc2lQanhoSUdoeVpXWTlJbWgwZEhCek9pOHZkM2QzTG01NWRHbHRaWE11WTI5dEx6SXdNak12TVRJdk1UUXZkR1ZqYUc1dmJHOW5lUzl1WVhWbmFIUjVMV1J2Wnkxc1lYTjBMVzltTFhWekxXMTFiSFJwY0d4aGVXVnlMV05oYm1ObGJHVmtMbWgwYld3aVBpNHVMand2WVQ0OEwyUnBkajQ9Iiwic3RzIjoicHVibGlzaCJ9 The Last of Us Multiplayer Video Game Is Scrapped